Is it possible to bind a OpenCV GpuMat as an OpenGL texture?
1.Is it possible to bind a OpenCV GpuMat as an OpenGL ...
Description:OpenCV has OpenGL support. See opencv2/core/opengl_interop.hpp
header file. You can copy the content of GpuMat to Texture:
cv::gpu::GpuMat d_mat(768, 1024, CV_8UC3 ...
2.Convert OpenGL texture to OpenCV Mat - Stack Overflow
Description:... Mat's storage with all possible pitfalls (like padding,
... Is it possible to bind a OpenCV GpuMat as an OpenGL texture? 1 loading
opencv:: ...
3.OpenGL interoperability — OpenCV 2.4.8.0 documentation
Description:To enable OpenGL support, configure OpenCV using CMake with
WITH_OPENGL=ON. ... bind¶ Binds OpenGL buffer to the specified buffer
binding ... Render OpenGL texture ...
4.Possible GPU memory leak of cv::ogl::Texture2D when ...
Description:Is this a bug of opencv or am I doing something wrong? home
OpenGL S+ Possible GPU memory leak of cv:: ... Creating texture from RGB;
5.docs.opencv.org
Description:To enable OpenGL support, configure OpenCV using ... pointer
for OpenGL 2D texture memory ... or texture). ogl::Texture2D::bind ...
6.How to: Convert an OpenCV cv::Mat to an OpenGL texture ...
Description:... (cv::Mat) into an OpenGL texture ... // Bind to our
texture handle glBindTexture ...
r3dux.org/2012/01/how-to-convert-an-opencv-cvmat-to-an-opengl-texture/
7.Find how smooth or rough a surface in an image is - OpenCV ...
Description:OpenCV answers. Hi, there ... one color or there are
variations however minimal 'to the extent possible'. ... to Cascade
Classifier with opencv. How to bind GpuMat to ...
8.Gpu API call error (out of memory) in mallocPitch - OpenCV ...
Description:...
/Users/michael/Documents/OpenCV-2.4.2/modules/core/src/gpumat.cpp:1276:
... 128-bit Max Texture Dimension Size ... YES -- OpenGL support: ...
9.OpenCV : How to accelerate examples like facedetect.cpp ...
Description:... (CCV/OpenCV/OpenGL ... I've read that it should be
possible to accelerate the code execution using GpuMat object ... Max
Texture Dimension ...
10.opengl - Is there a need to set the parameters again when ...
Description:Generate just one texture and bind it to the ... OpenGL's
bind-then-modify design is quite ... Why is it possible to encounter a
texture coordinate greater than ...
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